DynaMaze

[Done] Quick Game Made for a School Demonstration. Unity Based.
git clone https://git.jojolepro.com/DynaMaze.git
Log | Files | Refs

commit 4d5e992b68f8a077c3052ef5a438a6e6a1c3795e
Author: Joël Lupien (Jojolepro) <jojolepro@jojolepro.com>
Date:   Tue, 25 Aug 2020 12:54:14 -0400

init

Diffstat:
AAssembly-CSharp.csproj | 306+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
AAssets/GenerateRandom.cs | 30++++++++++++++++++++++++++++++
AAssets/GenerateRandom.cs.meta | 13+++++++++++++
AAssets/Scene1.unity | 2315+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
AAssets/Scene1.unity.meta | 9+++++++++
AAssets/TilemapPalette.meta | 10++++++++++
AAssets/TilemapPalette/New Palette.prefab | 198+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
AAssets/TilemapPalette/New Palette.prefab.meta | 10++++++++++
AAssets/Tiles.meta | 10++++++++++
AAssets/Tiles/Wall1.asset | 35+++++++++++++++++++++++++++++++++++
AAssets/Tiles/Wall1.asset.meta | 10++++++++++
AAssets/unity-dev | 1+
AAssets/unity-dev.meta | 10++++++++++
ADynaMaze.sln | 23+++++++++++++++++++++++
ADynaMaze.userprefs | 14++++++++++++++
APackages/manifest.json | 4++++
APackages/manifest.json.meta | 9+++++++++
AProjectSettings/AudioManager.asset | 17+++++++++++++++++
AProjectSettings/ClusterInputManager.asset | 6++++++
AProjectSettings/DynamicsManager.asset | 20++++++++++++++++++++
AProjectSettings/EditorBuildSettings.asset | 7+++++++
AProjectSettings/EditorSettings.asset | 0
AProjectSettings/GraphicsSettings.asset | 61+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
AProjectSettings/InputManager.asset | 295+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
AProjectSettings/NavMeshAreas.asset | 91+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
AProjectSettings/NetworkManager.asset | 8++++++++
AProjectSettings/Physics2DSettings.asset | 37+++++++++++++++++++++++++++++++++++++
AProjectSettings/ProjectSettings.asset | 610++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
AProjectSettings/ProjectVersion.txt | 1+
AProjectSettings/QualitySettings.asset | 192+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
AProjectSettings/TagManager.asset | 43+++++++++++++++++++++++++++++++++++++++++++
AProjectSettings/TimeManager.asset | 9+++++++++
AProjectSettings/UnityConnectSettings.asset | 34++++++++++++++++++++++++++++++++++
33 files changed, 4438 insertions(+), 0 deletions(-)

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+ public Tile tile; + public int seed = 12344534; + + private System.Random rand; + void Start () { + rand = new System.Random (seed); + for (int i = -25; i < 25; i++) { + for (int j = -25; j < 25; j++) { + tilemap.SetTile (new Vector3Int (i, j, 0), tile); + } + } + + for (int i = -25; i < 25; i++) { + + tilemap.SetTile (new Vector3Int (i, 0, 0), null); + tilemap.SetTile (new Vector3Int (i, -1, 0), null); + //tilemap.SetTile (new Vector3Int (i, 1, 0), null); + //tilemap.SetTile (new Vector3Int (i, -2, 0), null); + //tilemap.SetTile (new Vector3Int (i, 2, 0), null); + } + } +} diff --git a/Assets/GenerateRandom.cs.meta b/Assets/GenerateRandom.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: f7f5226a560454d15999c33f892e7631 +timeCreated: 1512580693 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scene1.unity 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